| Technology Lesson Planning Sheet | |||||||||
| version :7.6 | 31-Aug-04 | ||||||||
| Teacher | S J Nicholson | Subject | Travelers' Board Game Project | ||||||
| Teaching group | 7 H/P | BromCom Code | |||||||
| (if different from teaching group label) | |||||||||
| Day | Tuesday and Thursday | Date | Lesson No.: | 2 of 7 | |||||
| Topic | Design Ideas | NC ref / SoW ref: | Key Stage 3 | ||||||
| Learning Objective(s) | (by the end of this lessons pupils should understand / know / be able to…) | ||||||||
| Realise that effective games are composed of a number of well designed parts | |||||||||
| Appreciate that ideas come from good research | |||||||||
| Appreciate the need to understand what the public wants | |||||||||
| 0 | |||||||||
| 0 | |||||||||
| Special Needs / differentiation | |||||||||
| All must… | all should have disassembled 3 board games | ||||||||
| Most should | most should have begun to produce suitable ideas | ||||||||
| Some should | some should completed fully all tasks | ||||||||
| Literacy | I.C.T. | Numeracy | |||||||
| Annotation | y | CAD | o | Averages | o | ||||
| Answering Q in full sentences | o | Databases | o | Calculations (general) | o | ||||
| Crossword / Wordsearch | o | Internet use | o | Graph drawing; scales | y | ||||
| Keywords | y | Spreadsheets | o | Interpreting Data | y | ||||
| Labelling diagrams | y | Word Processing | o | Measuring | y | ||||
| Reading books / worksheets | y | Other | o | Other | o | ||||
| Writing frames | o | ||||||||
| Other (give details) | |||||||||
| Starter Activity | |||||||||
| Write the Homework in your diary | |||||||||
| Get out last week's homework | |||||||||
| Starter activity to be set as appropriate | |||||||||
| Homework | Apply survey/questionnaire to 10 people | ||||||||
| Due in : | next week | ||||||||
| Main Lesson Activities | |||||||||
| Review homework task. Use suitable examples | |||||||||
| Issue 4 board games for pupils to 'dis-asssemble'. Working in groups of 4 pupils look at game(s) and understand the process. Use worksheets provided to record key features and improvements | |||||||||
| Introduce method for laying out design ideas. Produce game ideas - theme, context, basic structure, parts, materials, rules. | |||||||||
| Annotate sketches with - likes, dislikes, improvements | |||||||||
| 0 | |||||||||
| Plenary | Plenary activity to be arranged | ||||||||
| Learning Checks / assessment & summary | |||||||||
| Discussion with pupils | y | Q/A session with whole class | y | ||||||
| Looking at folders / written and sketched work | o | Test | o | ||||||
| Practical outcome | y | ||||||||
| Other | |||||||||
| Evaluation of the lesson may be found on the reverse of this lesson plan | Key: o = possible, y = included, ? = may be | ||||||||