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Technology Lesson Planning Sheet |
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version :7.6 |
31-Aug-04 |
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Teacher |
T J Wilkes |
Subject |
Travelers' Board Game Project |
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Teaching
group |
7 H/P |
BromCom Code |
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(if different from
teaching group label) |
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Day |
Tuesday and Thursday |
Date |
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Lesson No.: |
1 of 7 |
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Topic |
Investigation |
NC ref / SoW ref: |
Key Stage 3 |
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Learning
Objective(s) |
(by the end of this lessons pupils should understand /
know / be able to…) |
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Understand that games
have to be designed |
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Appreciate the need for a
specification |
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0 |
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0 |
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0 |
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Special
Needs / differentiation |
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All must… |
all should produce list of things game
has to do |
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Most should |
most should above plus list of places from which
information could come |
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Some should |
most should above plus list of places from which
information could come |
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Literacy |
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I.C.T. |
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Numeracy |
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Annotation |
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y |
CAD |
o |
Averages |
o |
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Answering
Q in full sentences |
o |
Databases |
o |
Calculations (general) |
o |
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Crossword
/ Wordsearch |
o |
Internet use |
o |
Graph drawing; scales |
y |
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Keywords |
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y |
Spreadsheets |
o |
Interpreting Data |
y |
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Labelling
diagrams |
y |
Word Processing |
preferably |
Measuring |
y |
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Reading
books / worksheets |
y |
Other |
o |
Other |
o |
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Writing
frames |
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o |
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Other (give
details) |
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Starter
Activity |
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Write the Homework in
your diary |
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Get out last week's
homework |
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Starter activity to be
set as appropriate |
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Homework |
Research into three games - computer
based, board based, travel game. Analyse using worksheet |
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Due in : |
next week |
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Main
Lesson Activities |
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Parkway procedure and
Technology Faculty procedure (if first lesson) |
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Introduce/revise the
Design Process and explain each part |
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Brainstorm 'board games'
- key features. Set brief to design a travel game for Waddingtons - mind map
what makes a good travel game |
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Introduce need for
specification and identify key points. Mind map possible themes for games. |
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0 |
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Plenary |
Plenary activity to be arranged |
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Learning Checks / assessment & summary |
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Discussion
with pupils |
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y |
Q/A session with whole
class |
y |
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Looking
at folders / written and sketched work |
y |
Test |
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o |
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Practical
outcome |
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y |
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Other |
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Evaluation
of the lesson may be found on the reverse of this lesson plan |
Key: o = possible,
y = included, ? = may be |
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